[nzlug] NZOSS Patent Analysis Project - could use a hand here...
Timothy Musson
trmusson at ihug.co.nz
Sat Mar 15 02:32:22 NZDT 2008
Simon Bridge, 2008-03-15 01:02:15:
[...]
> 1. Animation Software - particularly the kind that create small
> animations that annoy^H^H^H^H^Henhance web pages.
> The patent describes creating an animation by specifying an initial
> frame, moving a slider to a later time, drawing a new frame (seems the
> older frame is duplicated and changes made to it) and so on... the
> application fills in the missing frames to make the animation.
> This appears to me to be the normal way that applications create
> animations - but I need a clear example.
Sorry if this isn't relevant - I'm posting it just in case.
In the early 1980s, Usborne published a bunch of computer books for kids
using ZX81s, Vic20s, C64s, BBC Micros, etc.
One of those books had a program written in BASIC, where you defined a
start shape and an end shape (points and lines), specified the number of
frames you wanted, and the program drew all the "in between"[1] frames.
[1] http://en.wikipedia.org/wiki/Tweening
I'm pretty sure this is the book I'm talking about:
Understanding computer graphics: From computer animation to arcade
games.
Judy Tatchell, Les Howarth
London: Usborne Publishing, 1983
http://www.antiqbook.co.uk/boox/river/12995.shtml
Tim
--
Timothy Musson FSF Associate Member #1262
http://www.russsoc.org.nz/ http://www.fsf.org/
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