Aahh, I'm with you now. It's much easier to explain (and show) with The GIMP open (and an image loaded of course) rather than via email. The three primary colours are red, blue, green, (RGB) - that is, as far as physics (light) is concerned (forget the art classes back in the school days when one was mistakenly taught "yellow" was a primary). These three colours with differing %'s make up all the colours we see - 100% of each = "white" while, yes you're correct, 0% of each = black. The GIMP and other image editors seperate images into these three primary's so one can edit each primary colour to amend, change, correct, distort and so on as required. Each of the three primary's are refered to as channels. Also, and nothing to do with the above, there are "alpha" channels which is all about masking parts of an image - an alpha channel mask can be created from one image or layer, then saved and used on another image. (btw, layer masks can be used only to mask the _layer_ that the mask is applied to - it cannot be used on another layer or image). Starting to make sense? Cheers, Peter Steve Withers wrote: >On Mon, 2005-08-08 at 21:11, peterd wrote: > > >>Hi Steve, >> >>Are you refering to pixels, dpi, ppi, - resolution and that sort of >>thing? or stuff like layers, channels, blending modes etc :-) >> >> > >The latter. I get layers (d'oh)....but "channels"? > >Wassat? :-) > >Steve > >------------------------------------------------------------------- >To remove yourself from this list, email klug-request at linux.net.nz >with "unsubscribe" in the body of the message. > > > > ------------------------------------------------------------------- To remove yourself from this list, email klug-request at linux.net.nz with "unsubscribe" in the body of the message.
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